Interface EntityApiLookup<A,C>
- Type Parameters:
A
- the type of the API we want to query.C
- the type of the additional context object. Completely arbitrary. If no context is necessary,Void
should be used andnull
instances should be passed.
@NonExtendable
public interface EntityApiLookup<A,C>
An object that allows retrieving APIs from entities.
Instances of this interface can be obtained through
get(net.minecraft.util.Identifier, java.lang.Class<A>, java.lang.Class<C>)
When trying to find(net.minecraft.entity.Entity, C)
an API for an entity, the provider registered for the entity type will be queried if it exists.
If it doesn't exist, or if it returns null
, the fallback providers will be queried in order.
Usage Example
Let's pretend that we have the following interface that we want to attach to entities.
public interface Leveled {
int getLevel();
}
We need to create the EntityApiLookup. We don't need any context so we use Void
.
public class MyApi {
public static final EntityApiLookup<Leveled, Void> LEVELED_ENTITY = EntityApiLookup.get(new Identifier("mymod:leveled_entity"), Leveled.class, Void.class);
}
Now we can query instances of Leveled
.
Leveled leveled = MyApi.LEVELED_ENTITY.find(entity, null);
if (leveled != null) {
// Do something with the API.
System.out.println("Entity " + entity.getEntityName() + " is level " + leveled.getLevel());
}
For query to return useful result, we must expose the API.
// If the entity directly implements the interface, registerSelf can be used.
public class LeveledPigEntity extends PigEntity implements Leveled {
...
}
MyApi.LEVELED_ENTITY.registerSelf(LEVELED_PIG_ENTITY_TYPE);
// Otherwise, registerForType can be used.
MyApi.LEVELED_ENTITY.registerForType((zombieEntity, ignored) -> {
// Return a Leveled instance for your entity here, or null if there's none.
// The context is Void in this case, so it can be ignored.
}, EntityType.ZOMBIE);
// Generic fallback, to interface with anything, for example if we want to all other entity level defaults to 1.
MyApi.LEVELED_ENTITY.registerFallback((entity, ignored) -> {
// Return something if available, or null otherwise.
});
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Nested Class Summary
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Method Summary
Modifier and TypeMethodDescriptionapiClass()
Returns the API class of this lookup.Returns the context class of this lookup.Attempt to retrieve an API from an entity.static <A,
C> EntityApiLookup<A, C> Retrieve theEntityApiLookup
associated with an identifier, or create it if it didn't exist yet.net.minecraft.util.Identifier
getId()
Return the identifier of this lookup.@Nullable EntityApiLookup.EntityApiProvider<A,
C> getProvider
(net.minecraft.entity.EntityType<?> entityType) Returns the provider for the passed entity type (registered with one of theregister
functions), or null if none was registered (yet).void
registerFallback
(EntityApiLookup.EntityApiProvider<A, C> fallbackProvider) Expose the API for all queries: the provider will be invoked if no object was found using the entity providers.default <T extends net.minecraft.entity.Entity>
voidregisterForType
(BiFunction<T, C, @Nullable A> provider, net.minecraft.entity.EntityType<T> entityType) Expose the API for instances of the entity type.void
registerForTypes
(EntityApiLookup.EntityApiProvider<A, C> provider, net.minecraft.entity.EntityType<?>... entityTypes) Expose the API for instances of the entity types.void
registerSelf
(net.minecraft.entity.EntityType<?>... entityTypes) Expose the API for the passed entities that directly implements it.
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Method Details
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get
static <A,C> EntityApiLookup<A,C> get(net.minecraft.util.Identifier lookupId, Class<A> apiClass, Class<C> contextClass) Retrieve theEntityApiLookup
associated with an identifier, or create it if it didn't exist yet.- Parameters:
lookupId
- the unique identifier of the lookup.apiClass
- the class of the API.contextClass
- the class of the additional context.- Returns:
- the unique lookup with the passed lookupId.
- Throws:
IllegalArgumentException
- If anotherapiClass
or anothercontextClass
was already registered with the same identifier.
-
find
Attempt to retrieve an API from an entity.- Parameters:
entity
- the entity.context
- additional context for the query, defined by type parameter C.- Returns:
- The retrieved API, or
null
if no API was found.
-
registerSelf
void registerSelf(net.minecraft.entity.EntityType<?>... entityTypes) Expose the API for the passed entities that directly implements it.Implementation note: this is checked once after the first server started event fired by creating entity instances using the types.
- Parameters:
entityTypes
- the entity types for which the API are exposed to.- Throws:
IllegalArgumentException
- if the entity is not an instance of the API class.
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registerForType
default <T extends net.minecraft.entity.Entity> void registerForType(BiFunction<T, C, @Nullable A> provider, net.minecraft.entity.EntityType<T> entityType) Expose the API for instances of the entity type. This overload allows using the correct entity class directly.- Type Parameters:
T
- the entity class for which the API is exposed to- Parameters:
provider
- the provider: returns an API if it's available in the entity with specified context, ornull
otherwise.entityType
- the entity type.
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registerForTypes
void registerForTypes(EntityApiLookup.EntityApiProvider<A, C> provider, net.minecraft.entity.EntityType<?>... entityTypes) Expose the API for instances of the entity types. This overload allows for registering multiple entity types at once, but due to how generics work in java, the provider has to cast to the correct type if necessary.- Parameters:
provider
- the provider.entityTypes
- the entity types for which the API are exposed to.
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registerFallback
Expose the API for all queries: the provider will be invoked if no object was found using the entity providers. May have big performance impact on all queries, use cautiously. -
getId
net.minecraft.util.Identifier getId()Return the identifier of this lookup. -
apiClass
Returns the API class of this lookup. -
contextClass
Returns the context class of this lookup. -
getProvider
@Nullable @Nullable EntityApiLookup.EntityApiProvider<A,C> getProvider(net.minecraft.entity.EntityType<?> entityType) Returns the provider for the passed entity type (registered with one of theregister
functions), or null if none was registered (yet). Queries should go throughfind(net.minecraft.entity.Entity, C)
, only use this to inspect registered providers!
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