java.lang.Object
net.fabricmc.fabric.api.object.builder.v1.block.type.WoodTypeBuilder

public final class WoodTypeBuilder extends Object
This class allows easy creation of WoodTypes.

A WoodType is used to tell the game what textures signs should use, as well as sounds for both signs and fence gates.

Regular sign textures are stored at [namespace]/textures/entity/signs/[path].png.
Hanging sign textures are stored at [namespace]/textures/entity/signs/hanging/[path].png.

See Also: