@Environment(value=CLIENT) public class OptionsScreen extends Screen
| Modifier and Type | Field and Description |
|---|---|
private Difficulty |
difficulty |
private ButtonWidget |
difficultyButton |
private LockButtonWidget |
lockDifficultyButton |
private static Option[] |
OPTIONS |
private Screen |
parent |
private GameOptions |
settings |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthBACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
OptionsScreen(Screen parent,
GameOptions gameOptions) |
| Modifier and Type | Method and Description |
|---|---|
private Text |
getDifficultyButtonText(Difficulty difficulty) |
protected void |
init() |
private void |
lockDifficulty(boolean difficultyLocked) |
private void |
method_29975(ResourcePackManager<ClientResourcePackProfile> resourcePackManager) |
void |
removed() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
addButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, method_29638, onClose, renderBackground, renderBackground, renderBackgroundTexture, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Option[] OPTIONS
private final Screen parent
private final GameOptions settings
private ButtonWidget difficultyButton
private LockButtonWidget lockDifficultyButton
private Difficulty difficulty
public OptionsScreen(Screen parent, GameOptions gameOptions)
private void method_29975(ResourcePackManager<ClientResourcePackProfile> resourcePackManager)
private Text getDifficultyButtonText(Difficulty difficulty)
private void lockDifficulty(boolean difficultyLocked)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)