@Environment(value=CLIENT) public class EditGameRulesScreen extends Screen
| Modifier and Type | Class and Description |
|---|---|
class |
EditGameRulesScreen.AbstractRuleWidget |
class |
EditGameRulesScreen.BooleanRuleWidget |
class |
EditGameRulesScreen.IntRuleWidget |
class |
EditGameRulesScreen.NamedRuleWidget |
class |
EditGameRulesScreen.RuleCategoryWidget |
class |
EditGameRulesScreen.RuleListWidget |
(package private) static interface |
EditGameRulesScreen.RuleWidgetFactory<T extends GameRules.Rule<T>> |
| Modifier and Type | Field and Description |
|---|---|
private ButtonWidget |
doneButton |
private GameRules |
gameRules |
private Set<EditGameRulesScreen.AbstractRuleWidget> |
invalidRuleWidgets |
private EditGameRulesScreen.RuleListWidget |
ruleListWidget |
private Consumer<Optional<GameRules>> |
ruleSaver |
private List<StringRenderable> |
tooltip |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthBACKGROUND_TEXTURE, GUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
EditGameRulesScreen(GameRules gameRules,
Consumer<Optional<GameRules>> ruleSaveConsumer) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
init() |
private void |
markInvalid(EditGameRulesScreen.AbstractRuleWidget ruleWidget) |
private void |
markValid(EditGameRulesScreen.AbstractRuleWidget ruleWidget) |
void |
onClose() |
void |
removed() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
private void |
setTooltipDescription(List<StringRenderable> description) |
private void |
updateDoneButton() |
addButton, addChild, children, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, keyPressed, method_29638, renderBackground, renderBackground, renderBackgroundTexture, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate EditGameRulesScreen.RuleListWidget ruleListWidget
private final Set<EditGameRulesScreen.AbstractRuleWidget> invalidRuleWidgets
private ButtonWidget doneButton
@Nullable private List<StringRenderable> tooltip
private final GameRules gameRules
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
private void setTooltipDescription(@Nullable List<StringRenderable> description)
private void updateDoneButton()
private void markInvalid(EditGameRulesScreen.AbstractRuleWidget ruleWidget)
private void markValid(EditGameRulesScreen.AbstractRuleWidget ruleWidget)