public class BuriedTreasureFeature extends StructureFeature<BuriedTreasureFeatureConfig>
| Modifier and Type | Class and Description |
|---|---|
static class |
BuriedTreasureFeature.Start |
StructureFeature.StructureStartFactory<C extends FeatureConfig>BASTION_REMNANT, BURIED_TREASURE, DESERT_PYRAMID, END_CITY, field_24861, FORTRESS, IGLOO, JUNGLE_PYRAMID, MANSION, MINESHAFT, MONUMENT, NETHER_FOSSIL, OCEAN_RUIN, PILLAGER_OUTPOST, RUINED_PORTAL, SHIPWRECK, STRONGHOLD, STRUCTURES, SWAMP_HUT, VILLAGE| Constructor and Description |
|---|
BuriedTreasureFeature(com.mojang.serialization.Codec<BuriedTreasureFeatureConfig> codec) |
| Modifier and Type | Method and Description |
|---|---|
StructureFeature.StructureStartFactory<BuriedTreasureFeatureConfig> |
getStructureStartFactory() |
protected boolean |
shouldStartAt(ChunkGenerator chunkGenerator,
BiomeSource biomeSource,
long long2,
ChunkRandom chunkRandom,
int int2,
int int3,
Biome biome,
ChunkPos chunkPos,
BuriedTreasureFeatureConfig buriedTreasureFeatureConfig) |
configure, getCreatureSpawns, getMonsterSpawns, getName, locateStructure, method_27218, method_27219, method_28657, method_28660, method_28663, method_28664, method_28665public BuriedTreasureFeature(com.mojang.serialization.Codec<BuriedTreasureFeatureConfig> codec)
protected boolean shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, int int2, int int3, Biome biome, ChunkPos chunkPos, BuriedTreasureFeatureConfig buriedTreasureFeatureConfig)
shouldStartAt in class StructureFeature<BuriedTreasureFeatureConfig>public StructureFeature.StructureStartFactory<BuriedTreasureFeatureConfig> getStructureStartFactory()
getStructureStartFactory in class StructureFeature<BuriedTreasureFeatureConfig>