public class MegaPineFoliagePlacer extends FoliagePlacer
FoliagePlacer.TreeNode| Modifier and Type | Field and Description |
|---|---|
static com.mojang.serialization.Codec<MegaPineFoliagePlacer> |
CODEC |
private int |
crownHeight |
private int |
heightRange |
offset, radius, randomOffset, randomRadius| Constructor and Description |
|---|
MegaPineFoliagePlacer(int int2,
int int3,
int int4,
int int5,
int int6,
int int7) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
generate(ModifiableTestableWorld world,
Random random,
TreeFeatureConfig config,
int trunkHeight,
FoliagePlacer.TreeNode treeNode,
int foliageHeight,
int radius,
Set<BlockPos> leaves,
int int2,
BlockBox blockBox)
This is the main method used to generate foliage.
|
int |
getHeight(Random random,
int trunkHeight,
TreeFeatureConfig config) |
protected FoliagePlacerType<?> |
getType() |
protected boolean |
isInvalidForLeaves(Random random,
int baseHeight,
int dx,
int dy,
int dz,
boolean bool) |
generate, generate, getRadius, method_27387, method_28846public static final com.mojang.serialization.Codec<MegaPineFoliagePlacer> CODEC
private final int heightRange
private final int crownHeight
public MegaPineFoliagePlacer(int int2,
int int3,
int int4,
int int5,
int int6,
int int7)
protected FoliagePlacerType<?> getType()
getType in class FoliagePlacerprotected void generate(ModifiableTestableWorld world, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, Set<BlockPos> leaves, int int2, BlockBox blockBox)
generate in class FoliagePlacerpublic int getHeight(Random random, int trunkHeight, TreeFeatureConfig config)
getHeight in class FoliagePlacerprotected boolean isInvalidForLeaves(Random random, int baseHeight, int dx, int dy, int dz, boolean bool)
isInvalidForLeaves in class FoliagePlacer