@Environment(value=CLIENT) public class BeaconScreen extends HandledScreen<BeaconScreenHandler>
| Modifier and Type | Class and Description |
|---|---|
(package private) static class |
BeaconScreen.BaseButtonWidget |
(package private) class |
BeaconScreen.CancelButtonWidget |
(package private) class |
BeaconScreen.DoneButtonWidget |
(package private) class |
BeaconScreen.EffectButtonWidget |
(package private) static class |
BeaconScreen.IconButtonWidget |
| Modifier and Type | Field and Description |
|---|---|
private boolean |
consumeGem |
private BeaconScreen.DoneButtonWidget |
doneButton |
private static Text |
field_26560 |
private static Text |
field_26561 |
private StatusEffect |
primaryEffect |
private StatusEffect |
secondaryEffect |
private static Identifier |
TEXTURE |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, focusedSlot, handler, playerInventory, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY, x, ybuttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
BeaconScreen(BeaconScreenHandler handler,
PlayerInventory inventory,
Text title) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawBackground(MatrixStack matrices,
float delta,
int mouseX,
int mouseY) |
protected void |
drawForeground(MatrixStack matrices,
int mouseX,
int mouseY) |
protected void |
init() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
void |
tick() |
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, mouseClicked, mouseDragged, mouseReleased, onClose, onMouseClick, removedaddButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
private static final Text field_26560
private static final Text field_26561
private BeaconScreen.DoneButtonWidget doneButton
private boolean consumeGem
private StatusEffect primaryEffect
private StatusEffect secondaryEffect
public BeaconScreen(BeaconScreenHandler handler, PlayerInventory inventory, Text title)
protected void init()
init in class HandledScreen<BeaconScreenHandler>public void tick()
tick in interface TickableElementtick in class HandledScreen<BeaconScreenHandler>protected void drawForeground(MatrixStack matrices, int mouseX, int mouseY)
drawForeground in class HandledScreen<BeaconScreenHandler>protected void drawBackground(MatrixStack matrices, float delta, int mouseX, int mouseY)
drawBackground in class HandledScreen<BeaconScreenHandler>public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
render in interface Drawablerender in class HandledScreen<BeaconScreenHandler>