public class TorchBlock extends Block
Block.NeighborGroupAbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A>| Modifier and Type | Field and Description |
|---|---|
protected static VoxelShape |
BOUNDING_SHAPE |
protected ParticleEffect |
particle |
LOGGER, STATE_IDS, stateManagercollidable, dynamicBounds, FACINGS, jumpVelocityMultiplier, lootTableId, material, randomTicks, resistance, settings, slipperiness, soundGroup, velocityMultiplier| Modifier | Constructor and Description |
|---|---|
protected |
TorchBlock(AbstractBlock.Settings settings,
ParticleEffect particle) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceAt(BlockState state,
WorldView world,
BlockPos pos) |
VoxelShape |
getOutlineShape(BlockState state,
BlockView world,
BlockPos pos,
ShapeContext context) |
BlockState |
getStateForNeighborUpdate(BlockState state,
Direction direction,
BlockState newState,
WorldAccess world,
BlockPos pos,
BlockPos posFrom) |
void |
randomDisplayTick(BlockState state,
World world,
BlockPos pos,
Random random) |
addStacksForDisplay, afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getSlipperiness, getSoundGroup, getStateFromRawId, getStateManager, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasRandomTicks, hasTopRim, is, isFaceFullSquare, isIn, isShapeFullCube, isTranslucent, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, rainTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, toStringcalcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canReplace, createScreenHandlerFactory, emitsRedstonePower, getAmbientOcclusionLightLevel, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMaterialColor, getDroppedStacks, getFluidState, getLootTableId, getOffsetType, getOpacity, getPistonBehavior, getRaycastShape, getRenderingSeed, getRenderType, getSidesShape, getStrongRedstonePower, getVisualShape, getWeakRedstonePower, hasBlockEntity, hasComparatorOutput, hasSidedTransparency, isSideInvisible, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate, scheduledTickprotected static final VoxelShape BOUNDING_SHAPE
protected final ParticleEffect particle
protected TorchBlock(AbstractBlock.Settings settings, ParticleEffect particle)
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)
getOutlineShape in class AbstractBlockpublic BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom)
getStateForNeighborUpdate in class AbstractBlockpublic boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos)
canPlaceAt in class AbstractBlock@Environment(value=CLIENT) public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)
randomDisplayTick in class Block