public abstract class ProjectileDispenserBehavior extends ItemDispenserBehavior
NOOP| Constructor and Description |
|---|
ProjectileDispenserBehavior() |
| Modifier and Type | Method and Description |
|---|---|
protected abstract ProjectileEntity |
createProjectile(World world,
Position position,
ItemStack stack) |
ItemStack |
dispenseSilently(BlockPointer pointer,
ItemStack stack) |
protected float |
getForce() |
protected float |
getVariation() |
protected void |
playSound(BlockPointer pointer) |
dispense, spawnItem, spawnParticlesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmethod_27042, registerDefaultspublic ItemStack dispenseSilently(BlockPointer pointer, ItemStack stack)
dispenseSilently in class ItemDispenserBehaviorprotected void playSound(BlockPointer pointer)
playSound in class ItemDispenserBehaviorprotected abstract ProjectileEntity createProjectile(World world, Position position, ItemStack stack)
protected float getVariation()
protected float getForce()