@Environment(value=CLIENT) public class ClientGameSession extends Object implements com.mojang.bridge.game.GameSession
| Modifier and Type | Field and Description |
|---|---|
private String |
difficulty |
private String |
gameMode |
private int |
playerCount |
private boolean |
remoteServer |
private UUID |
sessionId |
| Constructor and Description |
|---|
ClientGameSession(ClientWorld clientWorld,
ClientPlayerEntity clientPlayerEntity,
ClientPlayNetworkHandler clientPlayNetworkHandler) |
| Modifier and Type | Method and Description |
|---|---|
String |
getDifficulty() |
String |
getGameMode() |
int |
getPlayerCount() |
UUID |
getSessionId() |
boolean |
isRemoteServer() |
private final int playerCount
private final boolean remoteServer
private final String difficulty
private final String gameMode
private final UUID sessionId
public ClientGameSession(ClientWorld clientWorld, ClientPlayerEntity clientPlayerEntity, ClientPlayNetworkHandler clientPlayNetworkHandler)
public int getPlayerCount()
getPlayerCount in interface com.mojang.bridge.game.GameSessionpublic boolean isRemoteServer()
isRemoteServer in interface com.mojang.bridge.game.GameSessionpublic String getDifficulty()
getDifficulty in interface com.mojang.bridge.game.GameSessionpublic String getGameMode()
getGameMode in interface com.mojang.bridge.game.GameSessionpublic UUID getSessionId()
getSessionId in interface com.mojang.bridge.game.GameSession