@Environment(value=CLIENT) public class GameModeSelectionScreen extends Screen
| Modifier and Type | Class and Description |
|---|---|
class |
GameModeSelectionScreen.ButtonWidget |
(package private) static class |
GameModeSelectionScreen.GameMode |
| Modifier and Type | Field and Description |
|---|---|
private Optional<GameModeSelectionScreen.GameMode> |
currentGameMode |
private static Text |
field_25454 |
private Optional<GameModeSelectionScreen.GameMode> |
gameMode |
private List<GameModeSelectionScreen.ButtonWidget> |
gameModeButtons |
private int |
lastMouseX |
private int |
lastMouseY |
private boolean |
mouseUsedForSelection |
private static Identifier |
TEXTURE |
private static int |
UI_WIDTH |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
GameModeSelectionScreen() |
| Modifier and Type | Method and Description |
|---|---|
private void |
apply() |
private static void |
apply(MinecraftClient client,
Optional<GameModeSelectionScreen.GameMode> gameMode) |
private boolean |
checkForClose() |
protected void |
init()
Called when a screen should be initialized.
|
boolean |
isPauseScreen() |
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers)
Callback for when a key down event has been captured.
|
private GameMode |
method_30106() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, onClose, removed, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, tick, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
private static final int UI_WIDTH
private static final Text field_25454
private final Optional<GameModeSelectionScreen.GameMode> currentGameMode
private Optional<GameModeSelectionScreen.GameMode> gameMode
private int lastMouseX
private int lastMouseY
private boolean mouseUsedForSelection
private final List<GameModeSelectionScreen.ButtonWidget> gameModeButtons
private GameMode method_30106()
protected void init()
This method is called when this screen is opened or resized.
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
private void apply()
private static void apply(MinecraftClient client, Optional<GameModeSelectionScreen.GameMode> gameMode)
private boolean checkForClose()
public boolean keyPressed(int keyCode,
int scanCode,
int modifiers)
GLFW class.keyPressed in interface ElementkeyPressed in interface ParentElementkeyPressed in class ScreenkeyCode - the named key code of the event as described in the GLFW classscanCode - the unique/platform-specific scan code of the keyboard inputmodifiers - a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)true to indicate that the event handling is successful/validKeyboard.onKey(long, int, int, int, int),
GLFW.GLFW_KEY_Q,
GLFWKeyCallbackI.invoke(long, int, int, int, int)public boolean isPauseScreen()
isPauseScreen in class Screen