@Environment(value=CLIENT) public class PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry extends AlwaysSelectedEntryListWidget.Entry<PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry>
| Constructor and Description |
|---|
SuperflatPresetEntry() |
| Modifier and Type | Method and Description |
|---|---|
private void |
method_2198(MatrixStack matrixStack,
int int2,
int int3) |
private void |
method_2200(MatrixStack matrixStack,
int int2,
int int3,
Item item) |
boolean |
mouseClicked(double mouseX,
double mouseY,
int button)
Callback for when a mouse button down event
has been captured.
|
void |
render(MatrixStack matrices,
int index,
int y,
int x,
int entryWidth,
int entryHeight,
int mouseX,
int mouseY,
boolean hovered,
float tickDelta) |
private void |
setPreset() |
changeFocusisMouseOverclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolledpublic void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
render in class EntryListWidget.Entry<PresetsScreen.SuperflatPresetsListWidget.SuperflatPresetEntry>public boolean mouseClicked(double mouseX,
double mouseY,
int button)
GLFW class.mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mousebutton - the mouse button numbertrue to indicate that the event handling is successful/validMouse.onMouseButton(long, int, int, int),
GLFW.GLFW_MOUSE_BUTTON_1private void setPreset()
private void method_2200(MatrixStack matrixStack, int int2, int int3, Item item)
private void method_2198(MatrixStack matrixStack, int int2, int int3)