@Environment(value=CLIENT) static class SplashScreen.LogoTexture extends ResourceTexture
ResourceTexture.TextureDatalocationbilinear, glId, mipmap| Constructor and Description |
|---|
LogoTexture() |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceTexture.TextureData |
loadTextureData(ResourceManager resourceManager) |
loadbindTexture, clearGlId, close, getGlId, registerTexture, setFilterprotected ResourceTexture.TextureData loadTextureData(ResourceManager resourceManager)
loadTextureData in class ResourceTexture