@Environment(value=CLIENT) public class JigsawBlockScreen extends Screen
| Modifier and Type | Field and Description |
|---|---|
private ButtonWidget |
doneButton |
private static Text |
field_26564 |
private static Text |
field_26565 |
private static Text |
field_26566 |
private static Text |
field_26567 |
private static Text |
field_26568 |
private TextFieldWidget |
finalStateField |
private int |
generationDepth |
private JigsawBlockEntity |
jigsaw |
private JigsawBlockEntity.Joint |
joint |
private ButtonWidget |
jointRotationButton |
private boolean |
keepJigsaws |
private TextFieldWidget |
nameField |
private TextFieldWidget |
poolField |
private TextFieldWidget |
targetField |
buttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
JigsawBlockScreen(JigsawBlockEntity jigsaw) |
| Modifier and Type | Method and Description |
|---|---|
private void |
generate() |
private Text |
getLocalizedJointName() |
protected void |
init()
Called when a screen should be initialized.
|
boolean |
keyPressed(int keyCode,
int scanCode,
int modifiers)
Callback for when a key down event has been captured.
|
private void |
onCancel() |
void |
onClose() |
private void |
onDone() |
void |
removed() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
void |
resize(MinecraftClient client,
int width,
int height) |
void |
tick() |
private void |
updateDoneButtonState() |
private void |
updateServer() |
addButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isPauseScreen, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, mouseClicked, mouseDragged, mouseReleased, mouseScrolled, setInitialFocusmouseMovedprivate static final Text field_26564
private static final Text field_26565
private static final Text field_26566
private static final Text field_26567
private static final Text field_26568
private final JigsawBlockEntity jigsaw
private TextFieldWidget nameField
private TextFieldWidget targetField
private TextFieldWidget poolField
private TextFieldWidget finalStateField
private int generationDepth
private boolean keepJigsaws
private ButtonWidget jointRotationButton
private ButtonWidget doneButton
private JigsawBlockEntity.Joint joint
public JigsawBlockScreen(JigsawBlockEntity jigsaw)
public void tick()
tick in interface TickableElementtick in class Screenprivate void onDone()
private void onCancel()
private void updateServer()
private void generate()
protected void init()
This method is called when this screen is opened or resized.
private void updateDoneButtonState()
public void resize(MinecraftClient client, int width, int height)
private Text getLocalizedJointName()
public boolean keyPressed(int keyCode,
int scanCode,
int modifiers)
GLFW class.keyPressed in interface ElementkeyPressed in interface ParentElementkeyPressed in class ScreenkeyCode - the named key code of the event as described in the GLFW classscanCode - the unique/platform-specific scan code of the keyboard inputmodifiers - a GLFW bitfield describing the modifier keys that are held down (see GLFW Modifier key flags)true to indicate that the event handling is successful/validKeyboard.onKey(long, int, int, int, int),
GLFW.GLFW_KEY_Q,
GLFWKeyCallbackI.invoke(long, int, int, int, int)public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)