@Environment(value=CLIENT) public class MerchantScreen extends HandledScreen<MerchantScreenHandler>
| Modifier and Type | Class and Description |
|---|---|
(package private) class |
MerchantScreen.WidgetButtonPage |
| Modifier and Type | Field and Description |
|---|---|
private static Text |
DEPRECATED_TEXT |
private int |
indexStartOffset |
private MerchantScreen.WidgetButtonPage[] |
offers |
private boolean |
scrolling |
private int |
selectedIndex |
private static Text |
SEPARATOR |
private static Identifier |
TEXTURE |
private static Text |
TRADES_TEXT |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, focusedSlot, handler, playerInventory, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY, x, ybuttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
MerchantScreen(MerchantScreenHandler handler,
PlayerInventory inventory,
Text title) |
| Modifier and Type | Method and Description |
|---|---|
private boolean |
canScroll(int listSize) |
protected void |
drawBackground(MatrixStack matrices,
float delta,
int mouseX,
int mouseY) |
protected void |
drawForeground(MatrixStack matrices,
int mouseX,
int mouseY) |
private void |
drawLevelInfo(MatrixStack matrices,
int x,
int y,
TradeOffer tradeOffer) |
protected void |
init()
Called when a screen should be initialized.
|
boolean |
mouseClicked(double mouseX,
double mouseY,
int button)
Callback for when a mouse button down event
has been captured.
|
boolean |
mouseDragged(double mouseX,
double mouseY,
int button,
double deltaX,
double deltaY)
Callback for when a mouse button drag event
has been captured.
|
boolean |
mouseScrolled(double mouseX,
double mouseY,
double amount)
Callback for when a mouse button scroll event
has been captured.
|
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
private void |
renderArrow(MatrixStack matrices,
TradeOffer tradeOffer,
int x,
int y) |
private void |
renderFirstBuyItem(MatrixStack matrices,
ItemStack adjustedFirstBuyItem,
ItemStack originalFirstBuyItem,
int x,
int y) |
private void |
renderScrollbar(MatrixStack matrices,
int x,
int y,
TradeOfferList tradeOffers) |
private void |
syncRecipeIndex() |
drawMouseoverTooltip, getScreenHandler, handleHotbarKeyPressed, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, mouseReleased, onClose, onMouseClick, removed, tickaddButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
private static final Text TRADES_TEXT
private static final Text SEPARATOR
private static final Text DEPRECATED_TEXT
private int selectedIndex
private final MerchantScreen.WidgetButtonPage[] offers
private int indexStartOffset
private boolean scrolling
public MerchantScreen(MerchantScreenHandler handler, PlayerInventory inventory, Text title)
private void syncRecipeIndex()
protected void init()
This method is called when this screen is opened or resized.
init in class HandledScreen<MerchantScreenHandler>protected void drawForeground(MatrixStack matrices, int mouseX, int mouseY)
drawForeground in class HandledScreen<MerchantScreenHandler>protected void drawBackground(MatrixStack matrices, float delta, int mouseX, int mouseY)
drawBackground in class HandledScreen<MerchantScreenHandler>private void drawLevelInfo(MatrixStack matrices, int x, int y, TradeOffer tradeOffer)
private void renderScrollbar(MatrixStack matrices, int x, int y, TradeOfferList tradeOffers)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
render in interface Drawablerender in class HandledScreen<MerchantScreenHandler>private void renderArrow(MatrixStack matrices, TradeOffer tradeOffer, int x, int y)
private void renderFirstBuyItem(MatrixStack matrices, ItemStack adjustedFirstBuyItem, ItemStack originalFirstBuyItem, int x, int y)
private boolean canScroll(int listSize)
public boolean mouseScrolled(double mouseX,
double mouseY,
double amount)
mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mouseamount - value is > 1 if scrolled down, < 1 if scrolled uptrue to indicate that the event handling is successful/validMouse.onMouseScroll(long, double, double)public boolean mouseDragged(double mouseX,
double mouseY,
int button,
double deltaX,
double deltaY)
GLFW class.mouseDragged in interface ElementmouseDragged in interface ParentElementmouseDragged in class HandledScreen<MerchantScreenHandler>mouseX - the current X coordinate of the mousemouseY - the current Y coordinate of the mousebutton - the mouse button numberdeltaX - the difference of the current X with the previous X coordinatedeltaY - the difference of the current Y with the previous Y coordinatetrue to indicate that the event handling is successful/validMouse.onCursorPos(long, double, double),
GLFW.GLFW_MOUSE_BUTTON_1public boolean mouseClicked(double mouseX,
double mouseY,
int button)
GLFW class.mouseClicked in interface ElementmouseClicked in interface ParentElementmouseClicked in class HandledScreen<MerchantScreenHandler>mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mousebutton - the mouse button numbertrue to indicate that the event handling is successful/validMouse.onMouseButton(long, int, int, int),
GLFW.GLFW_MOUSE_BUTTON_1