@Environment(value=CLIENT) public class StonecutterScreen extends HandledScreen<StonecutterScreenHandler>
| Modifier and Type | Field and Description |
|---|---|
private boolean |
canCraft |
private boolean |
mouseClicked |
private float |
scrollAmount |
private int |
scrollOffset |
private static Identifier |
TEXTURE |
BACKGROUND_TEXTURE, backgroundHeight, backgroundWidth, cursorDragging, cursorDragSlots, focusedSlot, handler, playerInventory, playerInventoryTitleX, playerInventoryTitleY, titleX, titleY, x, ybuttons, children, client, height, itemRenderer, passEvents, textRenderer, title, widthGUI_ICONS_TEXTURE, OPTIONS_BACKGROUND_TEXTURE, STATS_ICON_TEXTURE| Constructor and Description |
|---|
StonecutterScreen(StonecutterScreenHandler handler,
PlayerInventory inventory,
Text title) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawBackground(MatrixStack matrices,
float delta,
int mouseX,
int mouseY) |
protected void |
drawMouseoverTooltip(MatrixStack matrices,
int x,
int y) |
protected int |
getMaxScroll() |
boolean |
mouseClicked(double mouseX,
double mouseY,
int button)
Callback for when a mouse button down event
has been captured.
|
boolean |
mouseDragged(double mouseX,
double mouseY,
int button,
double deltaX,
double deltaY)
Callback for when a mouse button drag event
has been captured.
|
boolean |
mouseScrolled(double mouseX,
double mouseY,
double amount)
Callback for when a mouse button scroll event
has been captured.
|
private void |
onInventoryChange() |
void |
render(MatrixStack matrices,
int mouseX,
int mouseY,
float delta) |
private void |
renderRecipeBackground(MatrixStack matrixStack,
int int2,
int int3,
int int4,
int int5,
int int6) |
private void |
renderRecipeIcons(int x,
int y,
int scrollOffset) |
private boolean |
shouldScroll() |
drawForeground, getScreenHandler, handleHotbarKeyPressed, init, isClickOutsideBounds, isPauseScreen, isPointWithinBounds, keyPressed, mouseReleased, onClose, onMouseClick, removed, tickaddButton, addChild, children, filesDragged, getNarrationMessage, getTitle, getTooltipFromItem, handleTextClick, hasAltDown, hasControlDown, hasShiftDown, init, insertText, isCopy, isCut, isMouseOver, isPaste, isSelectAll, isValidCharacterForName, renderBackground, renderBackground, renderBackgroundTexture, renderOrderedTooltip, renderTextHoverEffect, renderTooltip, renderTooltip, renderTooltip, resize, sendMessage, sendMessage, shouldCloseOnEsc, wrapScreenErrorgetFocused, isDragging, setDragging, setFocuseddrawCenteredString, drawCenteredText, drawHorizontalLine, drawSprite, drawStringWithShadow, drawTexture, drawTexture, drawTexture, drawTexture, drawTextWithShadow, drawVerticalLine, fill, fillGradient, fillGradient, getZOffset, method_29343, setZOffsetclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitchangeFocus, charTyped, focusOn, hoveredElement, keyReleased, setInitialFocusmouseMovedprivate static final Identifier TEXTURE
private float scrollAmount
private boolean mouseClicked
private int scrollOffset
private boolean canCraft
public StonecutterScreen(StonecutterScreenHandler handler, PlayerInventory inventory, Text title)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
render in interface Drawablerender in class HandledScreen<StonecutterScreenHandler>protected void drawBackground(MatrixStack matrices, float delta, int mouseX, int mouseY)
drawBackground in class HandledScreen<StonecutterScreenHandler>protected void drawMouseoverTooltip(MatrixStack matrices, int x, int y)
drawMouseoverTooltip in class HandledScreen<StonecutterScreenHandler>private void renderRecipeBackground(MatrixStack matrixStack, int int2, int int3, int int4, int int5, int int6)
private void renderRecipeIcons(int x,
int y,
int scrollOffset)
public boolean mouseClicked(double mouseX,
double mouseY,
int button)
GLFW class.mouseClicked in interface ElementmouseClicked in interface ParentElementmouseClicked in class HandledScreen<StonecutterScreenHandler>mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mousebutton - the mouse button numbertrue to indicate that the event handling is successful/validMouse.onMouseButton(long, int, int, int),
GLFW.GLFW_MOUSE_BUTTON_1public boolean mouseDragged(double mouseX,
double mouseY,
int button,
double deltaX,
double deltaY)
GLFW class.mouseDragged in interface ElementmouseDragged in interface ParentElementmouseDragged in class HandledScreen<StonecutterScreenHandler>mouseX - the current X coordinate of the mousemouseY - the current Y coordinate of the mousebutton - the mouse button numberdeltaX - the difference of the current X with the previous X coordinatedeltaY - the difference of the current Y with the previous Y coordinatetrue to indicate that the event handling is successful/validMouse.onCursorPos(long, double, double),
GLFW.GLFW_MOUSE_BUTTON_1public boolean mouseScrolled(double mouseX,
double mouseY,
double amount)
mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mouseamount - value is > 1 if scrolled down, < 1 if scrolled uptrue to indicate that the event handling is successful/validMouse.onMouseScroll(long, double, double)private boolean shouldScroll()
protected int getMaxScroll()
private void onInventoryChange()