@Environment(value=CLIENT) public static class BlockFallingDustParticle.Factory extends Object implements ParticleFactory<BlockStateParticleEffect>
| Modifier and Type | Field and Description |
|---|---|
private SpriteProvider |
spriteProvider |
| Constructor and Description |
|---|
Factory(SpriteProvider spriteProvider) |
| Modifier and Type | Method and Description |
|---|---|
Particle |
createParticle(BlockStateParticleEffect blockStateParticleEffect,
ClientWorld clientWorld,
double double2,
double double3,
double double4,
double double5,
double double6,
double double7) |
private final SpriteProvider spriteProvider
public Factory(SpriteProvider spriteProvider)
@Nullable public Particle createParticle(BlockStateParticleEffect blockStateParticleEffect, ClientWorld clientWorld, double double2, double double3, double double4, double double5, double double6, double double7)
createParticle in interface ParticleFactory<BlockStateParticleEffect>