@Environment(value=CLIENT) class RealmsMainScreen.RealmSelectionListTrialEntry extends RealmsMainScreen.Entry
| Modifier | Constructor and Description |
|---|---|
private |
RealmSelectionListTrialEntry() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
mouseClicked(double mouseX,
double mouseY,
int button)
Callback for when a mouse button down event
has been captured.
|
void |
render(MatrixStack matrices,
int index,
int y,
int x,
int entryWidth,
int entryHeight,
int mouseX,
int mouseY,
boolean hovered,
float tickDelta) |
private void |
renderTrialItem(MatrixStack matrixStack,
int index,
int x,
int y,
int mouseX,
int mouseY) |
changeFocusisMouseOverclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyPressed, keyReleased, mouseDragged, mouseMoved, mouseReleased, mouseScrolledpublic void render(MatrixStack matrices, int index, int y, int x, int entryWidth, int entryHeight, int mouseX, int mouseY, boolean hovered, float tickDelta)
render in class EntryListWidget.Entry<RealmsMainScreen.Entry>public boolean mouseClicked(double mouseX,
double mouseY,
int button)
GLFW class.mouseX - the X coordinate of the mousemouseY - the Y coordinate of the mousebutton - the mouse button numbertrue to indicate that the event handling is successful/validMouse.onMouseButton(long, int, int, int),
GLFW.GLFW_MOUSE_BUTTON_1private void renderTrialItem(MatrixStack matrixStack, int index, int x, int y, int mouseX, int mouseY)