@Environment(value=CLIENT) public static class RenderPhase.Texture extends RenderPhase
RenderPhase.Alpha, RenderPhase.Cull, RenderPhase.DepthTest, RenderPhase.DiffuseLighting, RenderPhase.Fog, RenderPhase.Layering, RenderPhase.Lightmap, RenderPhase.LineWidth, RenderPhase.OffsetTexturing, RenderPhase.Overlay, RenderPhase.PortalTexturing, RenderPhase.ShadeModel, RenderPhase.Target, RenderPhase.Texture, RenderPhase.Texturing, RenderPhase.Toggleable, RenderPhase.Transparency, RenderPhase.WriteMaskState| Modifier and Type | Field and Description |
|---|---|
private boolean |
bilinear |
private Optional<Identifier> |
id |
private boolean |
mipmap |
ADDITIVE_TRANSPARENCY, ALL_MASK, ALWAYS_DEPTH_TEST, BLACK_FOG, BLOCK_ATLAS_TEXTURE, CLOUDS_TARGET, COLOR_MASK, CRUMBLING_TRANSPARENCY, DEFAULT_TEXTURING, DEPTH_MASK, DISABLE_CULLING, DISABLE_DIFFUSE_LIGHTING, DISABLE_LIGHTMAP, DISABLE_OVERLAY_COLOR, ENABLE_CULLING, ENABLE_DIFFUSE_LIGHTING, ENABLE_LIGHTMAP, ENABLE_OVERLAY_COLOR, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, FOG, FULL_LINE_WIDTH, GLINT_TEXTURING, GLINT_TRANSPARENCY, HALF_ALPHA, ITEM_TARGET, LEQUAL_DEPTH_TEST, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MIPMAP_BLOCK_ATLAS_TEXTURE, name, NO_FOG, NO_LAYERING, NO_TEXTURE, NO_TRANSPARENCY, ONE_TENTH_ALPHA, OUTLINE_TARGET, OUTLINE_TEXTURING, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, SHADE_MODEL, SMOOTH_SHADE_MODEL, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, WEATHER_TARGET, ZERO_ALPHA| Constructor and Description |
|---|
Texture() |
Texture(Identifier id,
boolean bilinear,
boolean mipmap) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object object) |
protected Optional<Identifier> |
getId() |
int |
hashCode() |
String |
toString() |
endDrawing, startDrawingprivate final Optional<Identifier> id
private final boolean bilinear
private final boolean mipmap
public Texture(Identifier id, boolean bilinear, boolean mipmap)
public Texture()
public boolean equals(Object object)
equals in class RenderPhasepublic int hashCode()
hashCode in class RenderPhasepublic String toString()
toString in class RenderPhaseprotected Optional<Identifier> getId()