@Environment(value=CLIENT) public class CodEntityRenderer extends MobEntityRenderer<CodEntity,CodEntityModel<CodEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
CodEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(CodEntity codEntity) |
protected void |
setupTransforms(CodEntity codEntity,
MatrixStack matrixStack,
float float2,
float float3,
float float4) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scalegetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public CodEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(CodEntity codEntity)
getTexture in interface FeatureRendererContext<CodEntity,CodEntityModel<CodEntity>>getTexture in class EntityRenderer<CodEntity>protected void setupTransforms(CodEntity codEntity, MatrixStack matrixStack, float float2, float float3, float float4)
setupTransforms in class LivingEntityRenderer<CodEntity,CodEntityModel<CodEntity>>