@Environment(value=CLIENT) public class DonkeyEntityRenderer<T extends AbstractDonkeyEntity> extends HorseBaseEntityRenderer<T,DonkeyEntityModel<T>>
| Modifier and Type | Field and Description |
|---|---|
private static Map<EntityType<?>,Identifier> |
TEXTURES |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
DonkeyEntityRenderer(EntityRenderDispatcher dispatcher,
float scale) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(T t) |
scalehasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Map<EntityType<?>,Identifier> TEXTURES
public DonkeyEntityRenderer(EntityRenderDispatcher dispatcher, float scale)
public Identifier getTexture(T t)
getTexture in interface FeatureRendererContext<T extends AbstractDonkeyEntity,DonkeyEntityModel<T extends AbstractDonkeyEntity>>getTexture in class EntityRenderer<T extends AbstractDonkeyEntity>