@Environment(value=CLIENT) public class FallingBlockEntityRenderer extends EntityRenderer<FallingBlockEntity>
dispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
FallingBlockEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(FallingBlockEntity fallingBlockEntity) |
void |
render(FallingBlockEntity fallingBlockEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, hasLabel, method_27950, renderLabelIfPresent, shouldRenderpublic FallingBlockEntityRenderer(EntityRenderDispatcher dispatcher)
public void render(FallingBlockEntity fallingBlockEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render in class EntityRenderer<FallingBlockEntity>public Identifier getTexture(FallingBlockEntity fallingBlockEntity)
getTexture in class EntityRenderer<FallingBlockEntity>