@Environment(value=CLIENT) public class HoglinEntityRenderer extends MobEntityRenderer<HoglinEntity,HoglinEntityModel<HoglinEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
HoglinEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(HoglinEntity hoglinEntity) |
protected boolean |
isShaking(HoglinEntity hoglinEntity)
Returns if this entity is shaking in the way a zombie villager,
zombie, husk, or piglin undergoing conversion shakes.
|
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public HoglinEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(HoglinEntity hoglinEntity)
getTexture in interface FeatureRendererContext<HoglinEntity,HoglinEntityModel<HoglinEntity>>getTexture in class EntityRenderer<HoglinEntity>protected boolean isShaking(HoglinEntity hoglinEntity)
LivingEntityRendererisShaking in class LivingEntityRenderer<HoglinEntity,HoglinEntityModel<HoglinEntity>>