@Environment(value=CLIENT) public class IllusionerEntityRenderer extends IllagerEntityRenderer<IllusionerEntity>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
IllusionerEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(IllusionerEntity illusionerEntity) |
protected boolean |
isVisible(IllusionerEntity illusionerEntity) |
void |
render(IllusionerEntity illusionerEntity,
float float2,
float float3,
MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2) |
scalehasLabel, method_23186, method_23187, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public IllusionerEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(IllusionerEntity illusionerEntity)
getTexture in interface FeatureRendererContext<IllusionerEntity,IllagerEntityModel<IllusionerEntity>>getTexture in class EntityRenderer<IllusionerEntity>public void render(IllusionerEntity illusionerEntity, float float2, float float3, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)
render in class MobEntityRenderer<IllusionerEntity,IllagerEntityModel<IllusionerEntity>>protected boolean isVisible(IllusionerEntity illusionerEntity)
isVisible in class LivingEntityRenderer<IllusionerEntity,IllagerEntityModel<IllusionerEntity>>