@Environment(value=CLIENT) public class MagmaCubeEntityRenderer extends MobEntityRenderer<MagmaCubeEntity,MagmaCubeEntityModel<MagmaCubeEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
MagmaCubeEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getBlockLight(MagmaCubeEntity magmaCubeEntity,
BlockPos blockPos) |
Identifier |
getTexture(MagmaCubeEntity magmaCubeEntity) |
protected void |
scale(MagmaCubeEntity magmaCubeEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransformsgetFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public MagmaCubeEntityRenderer(EntityRenderDispatcher dispatcher)
protected int getBlockLight(MagmaCubeEntity magmaCubeEntity, BlockPos blockPos)
getBlockLight in class EntityRenderer<MagmaCubeEntity>public Identifier getTexture(MagmaCubeEntity magmaCubeEntity)
getTexture in interface FeatureRendererContext<MagmaCubeEntity,MagmaCubeEntityModel<MagmaCubeEntity>>getTexture in class EntityRenderer<MagmaCubeEntity>protected void scale(MagmaCubeEntity magmaCubeEntity, MatrixStack matrixStack, float float2)
scale in class LivingEntityRenderer<MagmaCubeEntity,MagmaCubeEntityModel<MagmaCubeEntity>>