@Environment(value=CLIENT) public class RabbitEntityRenderer extends MobEntityRenderer<RabbitEntity,RabbitEntityModel<RabbitEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
BLACK_TEXTURE |
private static Identifier |
BROWN_TEXTURE |
private static Identifier |
CAERBANNOG_TEXTURE |
private static Identifier |
GOLD_TEXTURE |
private static Identifier |
SALT_TEXTURE |
private static Identifier |
TOAST_TEXTURE |
private static Identifier |
WHITE_SPOTTED_TEXTURE |
private static Identifier |
WHITE_TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
RabbitEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(RabbitEntity rabbitEntity) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier BROWN_TEXTURE
private static final Identifier WHITE_TEXTURE
private static final Identifier BLACK_TEXTURE
private static final Identifier GOLD_TEXTURE
private static final Identifier SALT_TEXTURE
private static final Identifier WHITE_SPOTTED_TEXTURE
private static final Identifier TOAST_TEXTURE
private static final Identifier CAERBANNOG_TEXTURE
public RabbitEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(RabbitEntity rabbitEntity)
getTexture in interface FeatureRendererContext<RabbitEntity,RabbitEntityModel<RabbitEntity>>getTexture in class EntityRenderer<RabbitEntity>