@Environment(value=CLIENT) public class WanderingTraderEntityRenderer extends MobEntityRenderer<WanderingTraderEntity,VillagerResemblingModel<WanderingTraderEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
WanderingTraderEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(WanderingTraderEntity wanderingTraderEntity) |
protected void |
scale(WanderingTraderEntity wanderingTraderEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public WanderingTraderEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(WanderingTraderEntity wanderingTraderEntity)
getTexture in interface FeatureRendererContext<WanderingTraderEntity,VillagerResemblingModel<WanderingTraderEntity>>getTexture in class EntityRenderer<WanderingTraderEntity>protected void scale(WanderingTraderEntity wanderingTraderEntity, MatrixStack matrixStack, float float2)
scale in class LivingEntityRenderer<WanderingTraderEntity,VillagerResemblingModel<WanderingTraderEntity>>