@Environment(value=CLIENT) public class StuckArrowsFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>> extends StuckObjectsFeatureRenderer<T,M>
| Modifier and Type | Field and Description |
|---|---|
private ArrowEntity |
arrow |
private EntityRenderDispatcher |
dispatcher |
| Constructor and Description |
|---|
StuckArrowsFeatureRenderer(LivingEntityRenderer<T,M> entityRenderer) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getObjectCount(T entity) |
protected void |
renderObject(MatrixStack matrices,
VertexConsumerProvider vertexConsumers,
int light,
Entity entity,
float directionX,
float directionY,
float directionZ,
float tickDelta) |
rendergetContextModel, getTexture, render, renderModelprivate final EntityRenderDispatcher dispatcher
private ArrowEntity arrow
public StuckArrowsFeatureRenderer(LivingEntityRenderer<T,M> entityRenderer)
protected int getObjectCount(T entity)
getObjectCount in class StuckObjectsFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>>protected void renderObject(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, Entity entity, float directionX, float directionY, float directionZ, float tickDelta)
renderObject in class StuckObjectsFeatureRenderer<T extends LivingEntity,M extends PlayerEntityModel<T>>