@Environment(value=CLIENT) public abstract class CompositeEntityModel<E extends Entity> extends EntityModel<E>
child, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
CompositeEntityModel() |
CompositeEntityModel(Function<Identifier,RenderLayer> layerFactory) |
| Modifier and Type | Method and Description |
|---|---|
abstract Iterable<ModelPart> |
getParts() |
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
animateModel, copyStateTo, setAnglespublic CompositeEntityModel()
public CompositeEntityModel(Function<Identifier,RenderLayer> layerFactory)
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)