@Environment(value=CLIENT) public class GiantEntityModel extends AbstractZombieModel<GiantEntity>
BipedEntityModel.ArmPosehead, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsochild, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
GiantEntityModel() |
GiantEntityModel(float scale,
boolean bool) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isAttacking(GiantEntity giantEntity) |
setAnglesanimateModel, getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisiblerendercopyStateTopublic GiantEntityModel()
public GiantEntityModel(float scale,
boolean bool)
public boolean isAttacking(GiantEntity giantEntity)
isAttacking in class AbstractZombieModel<GiantEntity>