@Environment(value=CLIENT) public class SheepEntityModel<T extends SheepEntity> extends QuadrupedEntityModel<T>
| Modifier and Type | Field and Description |
|---|---|
private float |
headPitchModifier |
backLeftLeg, backRightLeg, frontLeftLeg, frontRightLeg, head, torsochild, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
SheepEntityModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
getBodyParts, getHeadPartsrendercopyStateTopublic void animateModel(T t, float float2, float float3, float float4)
animateModel in class EntityModel<T extends SheepEntity>public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles in class QuadrupedEntityModel<T extends SheepEntity>