@Environment(value=CLIENT) public class SkullOverlayEntityModel extends SkullEntityModel
| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
skullOverlay |
skulllayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
SkullOverlayEntityModel() |
| Modifier and Type | Method and Description |
|---|---|
void |
method_2821(float float2,
float float3,
float float4) |
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
private final ModelPart skullOverlay
public void method_2821(float float2,
float float3,
float float4)
method_2821 in class SkullEntityModelpublic void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)
render in class SkullEntityModel