@Environment(value=CLIENT) public class VexEntityModel extends BipedEntityModel<VexEntity>
BipedEntityModel.ArmPose| Modifier and Type | Field and Description |
|---|---|
private ModelPart |
leftWing |
private ModelPart |
rightWing |
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsochild, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Constructor and Description |
|---|
VexEntityModel() |
| Modifier and Type | Method and Description |
|---|---|
protected Iterable<ModelPart> |
getBodyParts() |
void |
setAngles(VexEntity vexEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
animateModel, getArm, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisiblerendercopyStateToprotected Iterable<ModelPart> getBodyParts()
getBodyParts in class BipedEntityModel<VexEntity>public void setAngles(VexEntity vexEntity, float float2, float float3, float float4, float float5, float float6)
setAngles in class BipedEntityModel<VexEntity>