@Environment(value=CLIENT) public class ModelElementTexture extends Object
| Modifier and Type | Class and Description |
|---|---|
static class |
ModelElementTexture.Deserializer |
| Constructor and Description |
|---|
ModelElementTexture(float[] uvs,
int rotation) |
| Modifier and Type | Method and Description |
|---|---|
int |
getDirectionIndex(int offset) |
private int |
getRotatedUVIndex(int rotation) |
float |
getU(int rotation) |
float |
getV(int rotation) |
void |
setUvs(float[] uvs) |
public ModelElementTexture(@Nullable float[] uvs, int rotation)