@Environment(value=CLIENT) public static class BiomeEffectSoundPlayer.MusicLoop extends MovingSoundInstance
SoundInstance.AttenuationType| Modifier and Type | Field and Description |
|---|---|
private int |
delta |
private int |
strength |
attenuationType, category, field_18935, id, looping, pitch, repeat, repeatDelay, sound, volume, x, y, z| Constructor and Description |
|---|
MusicLoop(SoundEvent sound) |
| Modifier and Type | Method and Description |
|---|---|
void |
fadeIn() |
void |
fadeOut() |
void |
tick() |
isDone, setDonegetAttenuationType, getCategory, getId, getPitch, getRepeatDelay, getSound, getSoundSet, getVolume, getX, getY, getZ, isLooping, isRepeatable, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitcanPlay, getAttenuationType, getCategory, getId, getPitch, getRepeatDelay, getSound, getSoundSet, getVolume, getX, getY, getZ, isLooping, isRepeatable, shouldAlwaysPlaypublic MusicLoop(SoundEvent sound)