public class VillagerWorkTask extends Task<VillagerEntity>
Task.Status| Modifier and Type | Field and Description |
|---|---|
private long |
lastCheckedTime |
requiredMemoryStates| Constructor and Description |
|---|
VillagerWorkTask() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
performAdditionalWork(ServerWorld world,
VillagerEntity entity) |
protected void |
run(ServerWorld serverWorld,
VillagerEntity villagerEntity,
long long2) |
protected boolean |
shouldKeepRunning(ServerWorld serverWorld,
VillagerEntity villagerEntity,
long long2) |
protected boolean |
shouldRun(ServerWorld serverWorld,
VillagerEntity villagerEntity) |
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, stop, tick, toString, tryStartingprotected boolean shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity)
shouldRun in class Task<VillagerEntity>protected void run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)
run in class Task<VillagerEntity>protected void performAdditionalWork(ServerWorld world, VillagerEntity entity)
protected boolean shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2)
shouldKeepRunning in class Task<VillagerEntity>