public class ServerBossBar extends BossBar
BossBar.Color, BossBar.Style| Modifier and Type | Field and Description |
|---|---|
private Set<ServerPlayerEntity> |
players |
private Set<ServerPlayerEntity> |
unmodifiablePlayers |
private boolean |
visible |
color, darkenSky, dragonMusic, name, percent, style, thickenFog| Constructor and Description |
|---|
ServerBossBar(Text displayName,
BossBar.Color color,
BossBar.Style style) |
| Modifier and Type | Method and Description |
|---|---|
void |
addPlayer(ServerPlayerEntity player) |
void |
clearPlayers() |
Collection<ServerPlayerEntity> |
getPlayers() |
boolean |
isVisible() |
void |
removePlayer(ServerPlayerEntity player) |
private void |
sendPacket(BossBarS2CPacket.Type type) |
void |
setColor(BossBar.Color color) |
BossBar |
setDarkenSky(boolean darkenSky) |
BossBar |
setDragonMusic(boolean dragonMusic) |
void |
setName(Text name) |
void |
setOverlay(BossBar.Style style) |
void |
setPercent(float percentage) |
BossBar |
setThickenFog(boolean thickenFog) |
void |
setVisible(boolean visible) |
getColor, getDarkenSky, getName, getOverlay, getPercent, getThickenFog, getUuid, hasDragonMusicprivate final Set<ServerPlayerEntity> players
private final Set<ServerPlayerEntity> unmodifiablePlayers
private boolean visible
public ServerBossBar(Text displayName, BossBar.Color color, BossBar.Style style)
public void setPercent(float percentage)
setPercent in class BossBarpublic void setColor(BossBar.Color color)
public void setOverlay(BossBar.Style style)
setOverlay in class BossBarpublic BossBar setDarkenSky(boolean darkenSky)
setDarkenSky in class BossBarpublic BossBar setDragonMusic(boolean dragonMusic)
setDragonMusic in class BossBarpublic BossBar setThickenFog(boolean thickenFog)
setThickenFog in class BossBarprivate void sendPacket(BossBarS2CPacket.Type type)
public void addPlayer(ServerPlayerEntity player)
public void removePlayer(ServerPlayerEntity player)
public void clearPlayers()
public boolean isVisible()
public void setVisible(boolean visible)
public Collection<ServerPlayerEntity> getPlayers()