public class WolfEntity extends TameableEntity implements Angerable
| Modifier and Type | Class and Description |
|---|---|
(package private) class |
WolfEntity.AvoidLlamaGoal<T extends LivingEntity> |
PassiveEntity.PassiveDataEntity.PositionUpdater| Modifier and Type | Field and Description |
|---|---|
private static TrackedData<Integer> |
ANGER_TIME |
private static IntRange |
ANGER_TIME_RANGE |
private float |
begAnimationProgress |
private static TrackedData<Boolean> |
BEGGING |
private boolean |
canShakeWaterOff |
private static TrackedData<Integer> |
COLLAR_COLOR |
static Predicate<LivingEntity> |
FOLLOW_TAMED_PREDICATE |
private boolean |
furWet |
private float |
lastBegAnimationProgress |
private float |
lastShakeProgress |
private float |
shakeProgress |
private UUID |
targetUuid |
OWNER_UUID, TAMEABLE_FLAGSbreedingAge, forcedAge, happyTicksRemainingambientSoundChance, armorDropChances, experiencePoints, goalSelector, handDropChances, jumpControl, lookControl, moveControl, navigation, targetSelectoractiveItemStack, attackingPlayer, bodyTrackingIncrements, bodyYaw, brain, dead, deathTime, defaultMaxHealth, despawnCounter, field_6215, flyingSpeed, forwardSpeed, handSwinging, handSwingProgress, handSwingTicks, headTrackingIncrements, headYaw, hurtTime, itemUseTimeLeft, jumping, knockbackVelocity, lastAttackedTicks, lastDamageTaken, lastHandSwingProgress, lastLimbDistance, limbAngle, limbDistance, LIVING_FLAGS, lookDirection, maxHurtTime, playerHitTimer, preferredHand, prevBodyYaw, prevHeadYaw, prevLookDirection, prevStepBobbingAmount, randomLargeSeed, randomSmallSeed, riptideTicks, roll, scoreAmount, serverHeadYaw, serverPitch, serverX, serverY, serverYaw, serverZ, sidewaysSpeed, SLEEPING_DIMENSIONS, stepBobbingAmount, stuckArrowTimer, stuckStingerTimer, upwardSpeedage, chunkX, chunkY, chunkZ, dataTracker, distanceTraveled, fallDistance, field_25599, firstUpdate, FLAGS, fluidHeight, glowing, horizontalCollision, horizontalSpeed, ignoreCameraFrustum, inanimate, inNetherPortal, lastNetherPortalPosition, lastRenderX, lastRenderY, lastRenderZ, LOGGER, movementMultiplier, netherPortalTime, noClip, onGround, pitch, POSE, prevHorizontalSpeed, prevPitch, prevX, prevY, prevYaw, prevZ, pushSpeedReduction, random, removed, ridingCooldown, stepHeight, submergedInWater, teleporting, timeUntilRegen, touchingWater, updateNeeded, uuid, uuidString, velocityDirty, velocityModified, verticalCollision, world, yawDUMMY| Constructor and Description |
|---|
WolfEntity(EntityType<? extends WolfEntity> type,
World world) |
canTarget, getOwner, getOwnerUuid, getScoreboardTeam, isInSittingPose, isOwner, isSitting, isTamed, isTeammate, onTamedChanged, setInSittingPose, setOwner, setOwnerUuid, setSitting, showEmoteParticlebreed, canEat, canImmediatelyDespawn, eat, getCurrentExperience, getHeightOffset, getLoveTicks, getLovingPlayer, getMinAmbientSoundDelay, getPathfindingFavor, isInLove, isValidNaturalSpawn, lovePlayer, mobTick, resetLoveTicks, setLoveTicksgetBreedingAge, growUp, growUp, initialize, isBaby, isReadyToBreed, onGrowUp, onTrackedDataSet, setBaby, setBreedingAgecanSpawn, getPathfindingFavor, getRunFromLeashSpeed, isNavigating, updateForLeashLength, updateLeashattachLeash, baseTick, canBeControlledByRider, canEquip, canEquipmentSlotContain, canGather, canMobSpawn, canMoveVoluntarily, cannotDespawn, canPickupItem, canPickUpLoot, canSpawn, canTarget, canUseRangedWeapon, checkDespawn, createBodyControl, createMobAttributes, createNavigation, detachLeash, dropEquipment, dropLoot, equip, equipLootStack, equipStack, getArmorItems, getBodyYawSpeed, getDropChance, getEquipmentForSlot, getEquippedStack, getHoldingEntity, getItemsHand, getJumpControl, getLookControl, getLookYawSpeed, getLootContextBuilder, getLootTable, getLootTableId, getMainArm, getMoveControl, getNavigation, getPathfindingPenalty, getPositionTarget, getPositionTargetRange, getPreferredEquipmentSlot, getSafeFallDistance, getTarget, getVisibilityCache, hasPositionTarget, initEquipment, interact, isAffectedByDaylight, isAiDisabled, isAttacking, isDisallowedInPeaceful, isInWalkTargetRange, isInWalkTargetRange, isLeashed, isLeftHanded, isLogicalSideForUpdatingMovement, isPersistent, lookAtEntity, loot, method_29243, method_29244, method_30076, method_30758, method_30759, movesIndependently, onEatingGrass, onPlayerSpawnedChild, playAmbientSound, playHurtSound, playSpawnEffects, prefersNewDamageableItem, prefersNewEquipment, sendAiDebugData, setAiDisabled, setAttacking, setCanPickUpLoot, setEquipmentDropChance, setForwardSpeed, setHoldingEntityId, setLeftHanded, setMovementSpeed, setPathfindingPenalty, setPersistent, setPositionTarget, setSidewaysSpeed, setTarget, setUpwardSpeed, spawnsTooManyForEachTry, startRiding, swimUpward, tickNewAi, tryEquip, turnHead, updateDropChances, updateEnchantments, updateGoalControlsaddSoulSpeedBoostIfNeeded, addStatusEffect, animateDamage, applyArmorToDamage, applyDamage, applyEnchantmentsToDamage, applyMovementEffects, applyStatusEffect, attackLivingEntity, canBeRiddenInWater, canBreatheInWater, canDropLootAndXp, canHaveStatusEffect, canSee, canWalkOnFluid, clearActiveItem, clearPotionSwirls, clearSleepingPosition, clearStatusEffects, collides, computeFallDamage, consumeItem, containsOnlyAmbientEffects, createBrainProfile, createLivingAttributes, createSpawnPacket, damageArmor, damageShield, deserializeBrain, destroy, displaySoulSpeedEffects, drop, dropInventory, dropXp, eatFood, endCombat, enterCombat, fall, getAbsorptionAmount, getActiveHand, getActiveItem, getActiveStatusEffects, getArmor, getArmorVisibility, getArrowType, getAttackDistanceScalingFactor, getAttacker, getAttacking, getAttributeBaseValue, getAttributeInstance, getAttributes, getAttributeValue, getBaseMovementSpeedMultiplier, getBlockState, getBoundingBox, getBrain, getClimbingPos, getDamageTracker, getDespawnCounter, getDimensions, getDrinkSound, getEatSound, getEyeHeight, getFallSound, getGroup, getHandSwingProgress, getHeadYaw, getHealth, getItemUseTime, getItemUseTimeLeft, getJumpVelocity, getLastAttackedTime, getLastAttackTime, getLeaningPitch, getMainHandStack, getMaxHealth, getMovementSpeed, getNextAirOnLand, getNextAirUnderwater, getOffHandStack, getPoses, getPrimeAdversary, getRandom, getRecentDamageSource, getRoll, getScaleFactor, getSleepingDirection, getSleepingPosition, getSoundPitch, getStackInHand, getStatusEffect, getStatusEffects, getStingerCount, getStuckArrowCount, getVelocityMultiplier, getVisibilityBoundingBox, getYaw, handleFallDamage, hasStackEquipped, hasStatusEffect, heal, hurtByWater, isAffectedBySplashPotions, isAlive, isBlocking, isClimbing, isDead, isFallFlying, isHolding, isHolding, isHoldingOntoLadder, isImmobile, isInsideWall, isInSwimmingPose, isMobOrPlayer, isOnSoulSpeedBlock, isPushable, isSleeping, isTarget, isUndead, isUsingItem, isUsingRiptide, jump, kill, knockback, knockDownwards, lookAt, markEffectsDirty, method_26317, method_26318, method_29242, method_29499, method_29500, method_29920, method_30633, method_31079, onAttacking, onEquipStack, onKilledBy, onStatusEffectApplied, onStatusEffectRemoved, onStatusEffectUpgraded, playBlockFallSound, pushAway, pushAwayFrom, removeSoulSpeedBoost, removeStatusEffect, removeStatusEffectInternal, scheduleVelocityUpdate, sendEquipmentBreakStatus, sendPickup, sendToolBreakStatus, setAbsorptionAmount, setAttacker, setAttacking, setCurrentHand, setDespawnCounter, setHeadYaw, setHealth, setJumping, setLivingFlag, setNearbySongPlaying, setOnGround, setRiptideTicks, setSleepingPosition, setSprinting, setStackInHand, setStingerCount, setStuckArrowCount, setYaw, shouldAlwaysDropXp, shouldDisplaySoulSpeedEffects, shouldDropLoot, shouldRenderName, sleep, spawnConsumptionEffects, stopRiding, stopUsingItem, swingHand, swingHand, takeKnockback, takeShieldHit, teleport, tickCramming, tickHandSwing, tickRiding, tickRiptide, tickStatusEffects, travel, updatePostDeath, updatePotionVisibility, updateTrackedHeadRotation, updateTrackedPositionAndAngles, wakeUpaddPassenger, addScoreboardTag, addVelocity, adjustMovementForCollisions, adjustMovementForCollisions, adjustMovementForPiston, adjustMovementForSneaking, adjustSingleAxisMovementForCollisions, afterSpawn, applyMirror, applyRotation, bypassesLandingEffects, bypassesSteppingEffects, calculateBoundsForPose, calculateDimensions, calculateNextStepSoundDistance, canAddPassenger, canAvoidTraps, canBeSpectated, canClimb, canExplosionDestroyBlock, canFly, canStartRiding, canUsePortals, changeLookDirection, checkBlockCollision, collidesWith, copyFrom, copyPositionAndRotation, dealDamage, detach, distanceTo, doesNotCollide, doesRenderOnFire, dropItem, dropItem, dropStack, dropStack, entityDataRequiresOperator, equals, extinguish, fromTag, getAir, getBlockPos, getBodyY, getBoundingBox, getBrightnessAtEyes, getBurningDuration, getCameraPosVec, getCommandSource, getCustomName, getDataTracker, getDefaultName, getDefaultNetherPortalCooldown, getDisplayName, getEffectiveExplosionResistance, getEntityId, getEntityName, getEntityWorld, getEyeHeight, getEyeY, getFireTicks, getFlag, getFluidHeight, getHeight, getHighSpeedSplashSound, getHorizontalFacing, getHoverEvent, getItemsEquipped, getJumpVelocityMultiplier, getLandingBlockState, getLandingPos, getMaxAir, getMaxNetherPortalTime, getMountedHeightOffset, getMovementDirection, getName, getOppositeRotationVector, getOppositeRotationVector, getParticleX, getParticleZ, getPassengerDismountOffset, getPassengerList, getPassengersDeep, getPermissionLevel, getPistonBehavior, getPitch, getPos, getPose, getPrimaryPassenger, getRandomBodyY, getRenderDistanceMultiplier, getRootVehicle, getRotationClient, getRotationVec, getRotationVecClient, getRotationVector, getRotationVector, getSavedEntityId, getScoreboardTags, getServer, getSoundCategory, getSplashSound, getStandingEyeHeight, getSwimSound, getTargetingMargin, getTeamColorValue, getTeleportTarget, getTrackedPosition, getType, getUuid, getUuidAsString, getVehicle, getVelocity, getVelocityAffectingPos, getWidth, getX, getY, getZ, handleAttack, hasCustomName, hashCode, hasNetherPortalCooldown, hasNoGravity, hasPassenger, hasPassengerDeep, hasPassengers, hasPassengerType, hasPermissionLevel, hasPlayerRider, hasVehicle, hasWings, interactAt, isAttackable, isChunkPosUpdateRequested, isCollidable, isConnectedThroughVehicle, isCustomNameVisible, isDescending, isFireImmune, isGlowing, isImmuneToExplosion, isInLava, isInRange, isInsideWaterOrBubbleColumn, isInSneakingPose, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableTo, isLiving, isOnFire, isOnGround, isPartOf, isSilent, isSneaking, isSneaky, isSpectator, isSprinting, isSubmergedIn, isSubmergedInWater, isSwimming, isTeamPlayer, isTouchingWater, isTouchingWaterOrRain, isWet, method_29239, method_29241, method_30330, method_30632, method_30634, method_30950, method_30951, method_31166, move, moveToBoundingBoxCenter, moveToWorld, offsetX, offsetZ, onBlockCollision, onBubbleColumnCollision, onBubbleColumnSurfaceCollision, onKilledOther, onPassengerLookAround, onPlayerCollision, onStartedTrackingBy, onStoppedTrackingBy, onStruckByLightning, onSwimmingStart, playFlySound, playSound, playSwimSound, populateCrashReport, pushOutOfBlocks, raycast, refreshPosition, refreshPositionAfterTeleport, refreshPositionAfterTeleport, refreshPositionAndAngles, refreshPositionAndAngles, remove, removeAllPassengers, removePassenger, removeScoreboardTag, requestTeleport, resetNetherPortalCooldown, resetPosition, saveSelfToTag, saveToTag, sendSystemMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFireTicks, setFlag, setGlowing, setInNetherPortal, setInvisible, setInvulnerable, setNoGravity, setOnFireFor, setOnFireFromLava, setPos, setPose, setRenderDistanceMultiplier, setRotation, setSilent, setSneaking, setSwimming, setUuid, setVelocity, setVelocity, setVelocityClient, setWorld, shouldBroadcastConsoleToOps, shouldLeaveSwimmingPose, shouldReceiveFeedback, shouldRender, shouldRender, shouldSetPositionOnLoad, shouldSpawnSprintingParticles, shouldTrackOutput, slowMovement, spawnSprintingParticles, squaredDistanceTo, squaredDistanceTo, squaredDistanceTo, squaredHorizontalLength, startRiding, streamPassengersRecursively, teleport, teleportRequested, tickNetherPortal, tickNetherPortalCooldown, toListTag, toListTag, toString, toTag, updateKilledAdvancementCriterion, updateMovementInFluid, updatePassengerForDismount, updatePassengerPosition, updatePosition, updatePositionAndAngles, updateSwimming, updateTrackedPosition, updateTrackedPosition, updateVelocity, updateWaterState, wouldPoseNotCollideclone, finalize, getClass, notify, notifyAll, wait, wait, waitangerFromTag, angerToTag, forgive, getTarget, hasAngerTime, isUniversallyAngry, setAttacker, setAttacking, setTarget, shouldAngerAt, stopAnger, tickAngerLogic, universallyAngerprivate static final TrackedData<Boolean> BEGGING
private static final TrackedData<Integer> COLLAR_COLOR
private static final TrackedData<Integer> ANGER_TIME
public static final Predicate<LivingEntity> FOLLOW_TAMED_PREDICATE
private static final IntRange ANGER_TIME_RANGE
private float begAnimationProgress
private float lastBegAnimationProgress
private boolean furWet
private boolean canShakeWaterOff
private float shakeProgress
private float lastShakeProgress
private UUID targetUuid
public WolfEntity(EntityType<? extends WolfEntity> type, World world)
public static DefaultAttributeContainer.Builder createWolfAttributes()
protected void initDataTracker()
initDataTracker in class TameableEntityprotected void playStepSound(BlockPos pos, BlockState state)
playStepSound in class Entitypublic void writeCustomDataToTag(CompoundTag tag)
writeCustomDataToTag in class TameableEntitypublic void readCustomDataFromTag(CompoundTag tag)
readCustomDataFromTag in class TameableEntityprotected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource source)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntityprotected float getSoundVolume()
getSoundVolume in class LivingEntitypublic void tickMovement()
tickMovement in class AnimalEntityprivate void method_31167()
public void onDeath(DamageSource source)
onDeath in class TameableEntity@Environment(value=CLIENT) public boolean isFurWet()
The wolf's fur will remain wet until the wolf shakes.
@Environment(value=CLIENT) public float getFurWetBrightnessMultiplier(float tickDelta)
The brightness multiplier represents how much darker the wolf gets while its fur is wet. The multiplier changes (from 0.75 to 1.0 incrementally) when a wolf shakes.
tickDelta - Progress for linearly interpolating between the previous and current game state.TintableAnimalModel.setColorMultiplier(float, float, float)@Environment(value=CLIENT)
public float getShakeAnimationProgress(float tickDelta,
float float2)
@Environment(value=CLIENT) public float getBegAnimationProgress(float tickDelta)
protected float getActiveEyeHeight(EntityPose pose, EntityDimensions dimensions)
getActiveEyeHeight in class LivingEntitypublic int getLookPitchSpeed()
getLookPitchSpeed in class MobEntitypublic boolean damage(DamageSource source, float amount)
damage in class AnimalEntitypublic void setTamed(boolean tamed)
setTamed in class TameableEntitypublic ActionResult interactMob(PlayerEntity player, Hand hand)
interactMob in class AnimalEntity@Environment(value=CLIENT) public void handleStatus(byte status)
handleStatus in class TameableEntity@Environment(value=CLIENT) public float getTailAngle()
public boolean isBreedingItem(ItemStack stack)
isBreedingItem in class AnimalEntitypublic int getLimitPerChunk()
getLimitPerChunk in class MobEntitypublic int getAngerTime()
getAngerTime in interface Angerablepublic void setAngerTime(int ticks)
setAngerTime in interface Angerablepublic void chooseRandomAngerTime()
chooseRandomAngerTime in interface Angerable@Nullable public UUID getAngryAt()
getAngryAt in interface Angerablepublic void setAngryAt(@Nullable UUID uuid)
setAngryAt in interface Angerablepublic DyeColor getCollarColor()
public void setCollarColor(DyeColor color)
public WolfEntity createChild(ServerWorld serverWorld, PassiveEntity passiveEntity)
createChild in class PassiveEntitypublic void setBegging(boolean begging)
public boolean canBreedWith(AnimalEntity other)
canBreedWith in class AnimalEntitypublic boolean isBegging()
public boolean canAttackWithOwner(LivingEntity target, LivingEntity owner)
canAttackWithOwner in class TameableEntitypublic boolean canBeLeashedBy(PlayerEntity player)
canBeLeashedBy in class TameableEntity@Environment(value=CLIENT) public Vec3d method_29919()
method_29919 in class Entity