public static class WaterFluid.Flowing extends WaterFluid
WaterFluid.Flowing, WaterFluid.StillFALLING, LEVELSTATE_IDS, stateManager| Constructor and Description |
|---|
Flowing() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
appendProperties(StateManager.Builder<Fluid,FluidState> builder) |
int |
getLevel(FluidState state) |
boolean |
isStill(FluidState state) |
beforeBreakingBlock, canBeReplacedWith, getBlastResistance, getBucketItem, getFlowing, getFlowSpeed, getLevelDecreasePerBlock, getParticle, getStill, getTickRate, isInfinite, matchesType, randomDisplayTick, toBlockStatecanFlow, flow, getFlowing, getHeight, getHeight, getNextTickDelay, getShape, getSpread, getStill, getUpdatedState, getVelocity, method_15741, method_15742, method_15749, onScheduledTick, tryFlowgetDefaultState, getStateManager, hasRandomTicks, isEmpty, isIn, onRandomTick, setDefaultStateprotected void appendProperties(StateManager.Builder<Fluid,FluidState> builder)
appendProperties in class FlowableFluidpublic int getLevel(FluidState state)
public boolean isStill(FluidState state)