public class WritableBookItem extends Item
Item.SettingsATTACK_DAMAGE_MODIFIER_ID, ATTACK_SPEED_MODIFIER_ID, BLOCK_ITEMS, group, RANDOM| Constructor and Description |
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WritableBookItem(Item.Settings settings) |
| Modifier and Type | Method and Description |
|---|---|
static boolean |
isValid(CompoundTag tag) |
TypedActionResult<ItemStack> |
use(World world,
PlayerEntity user,
Hand hand)
Called when an item is used by a player.
|
ActionResult |
useOnBlock(ItemUsageContext context)
Called when an item is used on a block.
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appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getAttributeModifiers, getDefaultStack, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getName, getName, getOrCreateTranslationKey, getRarity, getRawId, getRecipeRemainder, getTranslationKey, getTranslationKey, getUseAction, hasGlint, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, raycast, shouldSyncTagToClient, toString, usageTick, useOnEntitypublic WritableBookItem(Item.Settings settings)
public ActionResult useOnBlock(ItemUsageContext context)
This method is called on both the logical client and logical server, so take caution when using this method.
The logical side can be checked using context.getWorld().isClient().
useOnBlock in class Itemcontext - the usage contextpublic TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand)
This method is called on both the logical client and logical server, so take caution when overriding this method.
The logical side can be checked using world.isClient().
use in class Itemworld - the world the item was used inuser - the player who used the itemhand - the hand usedpublic static boolean isValid(@Nullable CompoundTag tag)