public class BlockStatePropertyLootCondition extends Object implements LootCondition
| Modifier and Type | Class and Description |
|---|---|
static class |
BlockStatePropertyLootCondition.Builder |
static class |
BlockStatePropertyLootCondition.Serializer |
| Modifier and Type | Field and Description |
|---|---|
private Block |
block |
private StatePredicate |
properties |
| Modifier | Constructor and Description |
|---|---|
private |
BlockStatePropertyLootCondition(Block block,
StatePredicate properties) |
| Modifier and Type | Method and Description |
|---|---|
static BlockStatePropertyLootCondition.Builder |
builder(Block block) |
Set<LootContextParameter<?>> |
getRequiredParameters() |
LootConditionType |
getType() |
boolean |
test(LootContext lootContext) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitvalidateprivate final Block block
private final StatePredicate properties
private BlockStatePropertyLootCondition(Block block, StatePredicate properties)
public LootConditionType getType()
getType in interface LootConditionpublic Set<LootContextParameter<?>> getRequiredParameters()
getRequiredParameters in interface LootContextAwarepublic boolean test(LootContext lootContext)
test in interface Predicate<LootContext>public static BlockStatePropertyLootCondition.Builder builder(Block block)