| Interface | Description |
|---|---|
| CharacterVisitor |
A visitor for single characters in a string.
|
| MutableText |
A text with mutation operations.
|
| OrderedText |
An object that can supply character code points
to a visitor, with a style context.
|
| ParsableText |
A
Text that needs to be parsed when it is loaded into the game. |
| StringVisitable |
An object that can supply strings to a visitor,
with or without a style context.
|
| StringVisitable.StyledVisitor<T> |
A visitor for string content and a contextual
Style. |
| StringVisitable.Visitor<T> |
A visitor for string content.
|
| Text |
A text.
|
| Class | Description |
|---|---|
| BaseText | |
| ClickEvent | |
| HoverEvent | |
| HoverEvent.Action<T> | |
| HoverEvent.EntityContent | |
| HoverEvent.ItemStackContent | |
| KeybindText | |
| LiteralText | |
| NbtText | |
| NbtText.BlockNbtText | |
| NbtText.EntityNbtText | |
| NbtText.StorageNbtText | |
| ScoreText | |
| SelectorText | |
| Style |
The style of a
Text, representing cosmetic attributes. |
| Style.Serializer |
A JSON serializer for
Style. |
| Text.Serializer |
A JSON serializer for
Text. |
| TextColor |
Represents an RGB color of a
Text. |
| Texts | |
| TranslatableText |
| Enum | Description |
|---|---|
| ClickEvent.Action |
| Exception | Description |
|---|---|
| TranslationException |