| Interface | Description |
|---|---|
| Chunk |
Represents a scoped, modifiable view of biomes, block states, fluid states and block entities.
|
| ChunkProvider | |
| ChunkStatus.GenerationTask |
A task called when a chunk needs to be generated.
|
| ChunkStatus.LoadTask |
A task called when a chunk is loaded but does not need to be generated.
|
| ChunkStatus.SimpleGenerationTask | |
| Palette<T> | |
| PalettedContainer.CountConsumer<T> | |
| PaletteResizeListener<T> | |
| UpgradeData.Logic |
| Class | Description |
|---|---|
| ArrayPalette<T> | |
| BiMapPalette<T> | |
| ChunkCache | |
| ChunkManager | |
| ChunkNibbleArray | |
| ChunkSection | |
| ChunkStatus | |
| ChunkToNibbleArrayMap<M extends ChunkToNibbleArrayMap<M>> | |
| ColumnChunkNibbleArray | |
| EmptyChunk | |
| IdListPalette<T> | |
| PalettedContainer<T> | |
| ProtoChunk | |
| ReadOnlyChunk |
Represents a read only view of a world chunk used in world generation.
|
| UpgradeData | |
| WorldChunk |
| Enum | Description |
|---|---|
| ChunkStatus.ChunkType |
Specifies the type of a chunk
|
| UpgradeData.BuiltinLogic | |
| WorldChunk.CreationType |