| Interface | Description |
|---|---|
| BlockRenderView | |
| BlockView |
Represents a scoped, read-only view of block states, fluid states and block entities.
|
| CollisionView | |
| EntityView | |
| GameRules.Acceptor<T extends GameRules.Rule<T>> | |
| GameRules.Visitor |
A visitor used to visit all game rules.
|
| LunarWorldView | |
| ModifiableTestableWorld | |
| ModifiableWorld |
Represents a modifiable world where block states can be changed and entities spawned.
|
| MutableWorldProperties | |
| RaycastContext.ShapeProvider | |
| SaveProperties | |
| ServerWorldAccess |
Represents access to a world on a logical Minecraft server.
|
| SpawnHelper.Checker | |
| SpawnHelper.ChunkSource | |
| SpawnHelper.Runner | |
| StructureHolder | |
| StructureWorldAccess | |
| TestableWorld | |
| TickScheduler<T> | |
| WorldAccess | |
| WorldProperties | |
| WorldView |
Represents a scoped, read-only view of a world like structure that contains biomes, chunks and is bound to a dimension.
|
| Enum | Description |
|---|---|
| Difficulty | |
| EmptyBlockView | |
| GameMode | |
| GameRules.Category | |
| Heightmap.Purpose | |
| Heightmap.Type | |
| LightType | |
| RaycastContext.FluidHandling | |
| RaycastContext.ShapeType | |
| TickPriority |