Class SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<E>
net.minecraft.client.render.entity.model.AnimalModel<T>
net.minecraft.client.render.entity.model.BipedEntityModel<T>
net.minecraft.client.render.entity.model.SkeletonEntityModel<T>
- All Implemented Interfaces:
Consumer<ModelPart>
,ModelWithArms
,ModelWithHead
@Environment(CLIENT) public class SkeletonEntityModel<T extends MobEntity & RangedAttackMob> extends BipedEntityModel<T>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torso
Fields inherited from class net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, riding
Fields inherited from class net.minecraft.client.model.Model
layerFactory, textureHeight, textureWidth
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Constructor Summary
Constructors Constructor Description SkeletonEntityModel()
SkeletonEntityModel(float stretch, boolean isClothing)
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Method Summary
Modifier and Type Method Description void
animateModel(T t, float float2, float float3, float float4)
void
setAngles(T t, float float2, float float3, float float4, float float5, float float6)
void
setArmAngle(Arm arm, MatrixStack matrices)
Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setAttributes, setVisible
Methods inherited from class net.minecraft.client.render.entity.model.AnimalModel
render
Methods inherited from class net.minecraft.client.render.entity.model.EntityModel
copyStateTo
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Constructor Details
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SkeletonEntityModel
public SkeletonEntityModel() -
SkeletonEntityModel
public SkeletonEntityModel(float stretch, boolean isClothing)
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Method Details
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animateModel
- Overrides:
animateModel
in classBipedEntityModel<T extends MobEntity & RangedAttackMob>
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setAngles
- Overrides:
setAngles
in classBipedEntityModel<T extends MobEntity & RangedAttackMob>
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setArmAngle
- Specified by:
setArmAngle
in interfaceModelWithArms
- Overrides:
setArmAngle
in classBipedEntityModel<T extends MobEntity & RangedAttackMob>
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