Class LingeringPotionItem

All Implemented Interfaces:
ItemConvertible

public class LingeringPotionItem
extends ThrowablePotionItem
  • Constructor Details

    • LingeringPotionItem

      public LingeringPotionItem​(Item.Settings settings)
  • Method Details

    • appendTooltip

      @Environment(CLIENT) public void appendTooltip​(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context)
      Overrides:
      appendTooltip in class PotionItem
    • use

      public TypedActionResult<ItemStack> use​(World world, PlayerEntity user, Hand hand)
      Called when an item is used by a player. The use action, by default, is bound to the right mouse button.

      This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using world.isClient().

      Overrides:
      use in class ThrowablePotionItem
      Parameters:
      world - the world the item was used in
      user - the player who used the item
      hand - the hand used
      Returns:
      a typed action result that specifies whether using the item was successful. The action result contains the new item stack that the player's hand will be set to.