Enum ActionResult

java.lang.Object
java.lang.Enum<ActionResult>
net.minecraft.util.ActionResult
All Implemented Interfaces:
Serializable, Comparable<ActionResult>, java.lang.constant.Constable

public enum ActionResult
extends Enum<ActionResult>
  • Nested Class Summary

    Nested classes/interfaces inherited from class java.lang.Enum

    Enum.EnumDesc<E extends Enum<E>>
  • Enum Constant Summary

    Enum Constants
    Enum Constant Description
    CONSUME
    Indicates an action is performed but no animation should accompany the performance.
    FAIL
    Indicates that an action is not performed and prevents other actions from performing.
    PASS
    Indicates an action is not performed but allows other actions to perform.
    SUCCESS
    Indicates an action is performed and the actor's hand should swing to indicate the performance.
  • Constructor Summary

    Constructors
    Modifier Constructor Description
    private ActionResult()  
  • Method Summary

    Modifier and Type Method Description
    boolean isAccepted()
    Returns whether an action is performed.
    boolean shouldSwingHand()
    Returns whether an actor should have a hand-swinging animation on action performance.
    static ActionResult success​(boolean swingHand)  
    static ActionResult valueOf​(String name)
    Returns the enum constant of this type with the specified name.
    static ActionResult[] values()
    Returns an array containing the constants of this enum type, in the order they are declared.

    Methods inherited from class java.lang.Object

    getClass, notify, notifyAll, wait, wait, wait
  • Enum Constant Details

    • SUCCESS

      public static final ActionResult SUCCESS
      Indicates an action is performed and the actor's hand should swing to indicate the performance.
    • CONSUME

      public static final ActionResult CONSUME
      Indicates an action is performed but no animation should accompany the performance.
    • PASS

      public static final ActionResult PASS
      Indicates an action is not performed but allows other actions to perform.
    • FAIL

      public static final ActionResult FAIL
      Indicates that an action is not performed and prevents other actions from performing.
  • Constructor Details

    • ActionResult

      private ActionResult()
  • Method Details

    • values

      public static ActionResult[] values()
      Returns an array containing the constants of this enum type, in the order they are declared.
      Returns:
      an array containing the constants of this enum type, in the order they are declared
    • valueOf

      public static ActionResult valueOf​(String name)
      Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum type has no constant with the specified name
      NullPointerException - if the argument is null
    • isAccepted

      public boolean isAccepted()
      Returns whether an action is performed.
    • shouldSwingHand

      public boolean shouldSwingHand()
      Returns whether an actor should have a hand-swinging animation on action performance.
    • success

      public static ActionResult success​(boolean swingHand)