Class DrownedEntityModel<T extends ZombieEntity>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<E>
net.minecraft.client.render.entity.model.AnimalModel<T>
net.minecraft.client.render.entity.model.BipedEntityModel<T>
net.minecraft.client.render.entity.model.AbstractZombieModel<T>
net.minecraft.client.render.entity.model.ZombieEntityModel<T>
net.minecraft.client.render.entity.model.DrownedEntityModel<T>
- All Implemented Interfaces:
Consumer<ModelPart>
,ModelWithArms
,ModelWithHead
@Environment(CLIENT) public class DrownedEntityModel<T extends ZombieEntity> extends ZombieEntityModel<T>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose
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Field Summary
Fields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torso
Fields inherited from class net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, riding
Fields inherited from class net.minecraft.client.model.Model
layerFactory, textureHeight, textureWidth
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Constructor Summary
Constructors Constructor Description DrownedEntityModel(float scale, boolean bool)
DrownedEntityModel(float scale, float pivotY, int textureWidth, int textureHeight)
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Method Summary
Modifier and Type Method Description void
animateModel(T t, float float2, float float3, float float4)
void
setAngles(T t, float float2, float float3, float float4, float float5, float float6)
Methods inherited from class net.minecraft.client.render.entity.model.ZombieEntityModel
isAttacking
Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisible
Methods inherited from class net.minecraft.client.render.entity.model.AnimalModel
render
Methods inherited from class net.minecraft.client.render.entity.model.EntityModel
copyStateTo
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Constructor Details
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DrownedEntityModel
public DrownedEntityModel(float scale, float pivotY, int textureWidth, int textureHeight) -
DrownedEntityModel
public DrownedEntityModel(float scale, boolean bool)
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Method Details
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animateModel
- Overrides:
animateModel
in classBipedEntityModel<T extends ZombieEntity>
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setAngles
- Overrides:
setAngles
in classAbstractZombieModel<T extends ZombieEntity>
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