Class SkeletonEntityModel<T extends MobEntity & RangedAttackMob>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.render.entity.model.EntityModel<E>
net.minecraft.client.render.entity.model.AnimalModel<T>
net.minecraft.client.render.entity.model.BipedEntityModel<T>
net.minecraft.client.render.entity.model.SkeletonEntityModel<T>
- All Implemented Interfaces:
Consumer<ModelPart>,ModelWithArms,ModelWithHead
@Environment(CLIENT) public class SkeletonEntityModel<T extends MobEntity & RangedAttackMob> extends BipedEntityModel<T>
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
BipedEntityModel.ArmPose -
Field Summary
Fields inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsoFields inherited from class net.minecraft.client.render.entity.model.EntityModel
child, handSwingProgress, ridingFields inherited from class net.minecraft.client.model.Model
layerFactory, textureHeight, textureWidth -
Constructor Summary
Constructors Constructor Description SkeletonEntityModel()SkeletonEntityModel(float stretch, boolean isClothing) -
Method Summary
Modifier and Type Method Description voidanimateModel(T t, float float2, float float3, float float4)voidsetAngles(T t, float float2, float float3, float float4, float float5, float float6)voidsetArmAngle(Arm arm, MatrixStack matrices)Methods inherited from class net.minecraft.client.render.entity.model.BipedEntityModel
getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setAttributes, setVisibleMethods inherited from class net.minecraft.client.render.entity.model.AnimalModel
renderMethods inherited from class net.minecraft.client.render.entity.model.EntityModel
copyStateTo
-
Constructor Details
-
SkeletonEntityModel
public SkeletonEntityModel() -
SkeletonEntityModel
public SkeletonEntityModel(float stretch, boolean isClothing)
-
-
Method Details
-
animateModel
- Overrides:
animateModelin classBipedEntityModel<T extends MobEntity & RangedAttackMob>
-
setAngles
- Overrides:
setAnglesin classBipedEntityModel<T extends MobEntity & RangedAttackMob>
-
setArmAngle
- Specified by:
setArmAnglein interfaceModelWithArms- Overrides:
setArmAnglein classBipedEntityModel<T extends MobEntity & RangedAttackMob>
-