Uses of Class
net.minecraft.client.gl.Framebuffer
Package
Description
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Uses of Framebuffer in net.minecraft.client
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Uses of Framebuffer in net.minecraft.client.gl
Modifier and TypeFieldDescriptionPostProcessShader.input
private Framebuffer
ShaderEffect.mainTarget
PostProcessShader.output
Modifier and TypeFieldDescriptionprivate List<Framebuffer>
ShaderEffect.defaultSizedTargets
private Map<String,Framebuffer>
ShaderEffect.targetsByName
Modifier and TypeMethodDescriptionShaderEffect.getSecondaryTarget(String name)
private Framebuffer
Modifier and TypeMethodDescriptionShaderEffect.addPass(String programName, Framebuffer source, Framebuffer dest)
void
Framebuffer.copyDepthFrom(Framebuffer framebuffer)
ModifierConstructorDescriptionPostProcessShader(ResourceManager resourceManager, String programName, Framebuffer input, Framebuffer output)
ShaderEffect(TextureManager textureManager, ResourceManager resourceManager, Framebuffer framebuffer, Identifier location)
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Uses of Framebuffer in net.minecraft.client.render
Modifier and TypeFieldDescriptionprivate @Nullable Framebuffer
WorldRenderer.cloudsFramebuffer
private @Nullable Framebuffer
WorldRenderer.entityFramebuffer
private @Nullable Framebuffer
WorldRenderer.entityOutlinesFramebuffer
private @Nullable Framebuffer
WorldRenderer.particlesFramebuffer
private @Nullable Framebuffer
WorldRenderer.translucentFramebuffer
private @Nullable Framebuffer
WorldRenderer.weatherFramebuffer
Modifier and TypeMethodDescriptionWorldRenderer.getCloudsFramebuffer()
WorldRenderer.getEntityFramebuffer()
WorldRenderer.getEntityOutlinesFramebuffer()
WorldRenderer.getParticlesFramebuffer()
WorldRenderer.getTranslucentFramebuffer()
WorldRenderer.getWeatherFramebuffer()
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Uses of Framebuffer in net.minecraft.client.util
Modifier and TypeMethodDescriptionstatic void
Screenshooter.saveScreenshot(File gameDirectory, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)
static void
Screenshooter.saveScreenshot(File gameDirectory, @Nullable String fileName, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)
private static void
Screenshooter.saveScreenshotInner(File gameDirectory, @Nullable String fileName, int framebufferWidth, int framebufferHeight, Framebuffer framebuffer, Consumer<Text> messageReceiver)
static NativeImage
Screenshooter.takeScreenshot(int width, int height, Framebuffer framebuffer)